Author Topic: COD: MW Guns  (Read 1892 times)

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Offline Kallen

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COD: MW Guns
« on: April 09, 2012, 10:31:57 am »
There are no "noob" weapons on call of duty games, I will admit some weapons are easier to use than others, but all of the guns are valid choices.
« Last Edit: April 10, 2012, 06:00:22 pm by Hale Laocon »
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Offline Teemo

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Re: Re: Unpopular Opinions?
« Reply #1 on: April 09, 2012, 09:25:08 pm »
There are no "noob" weapons on call of duty games, I will admit some weapons are easier to use than others, but all of the guns are valid choices.

I disagree.
When I say a weapon is a "Noob" weapon, I'm saying it in the sense that it can make any player look "Good".
There are power weapons in each class that are so far superior, that using anything else is putting yourself at a disadvantage.
MW3 Examples: ACR. MP7. RSASS. USAS12. Won't bother mentioning a heavy, considering they're all outclassed.
MW2 Examples: SCAR-H. UMP45.
Black Ops Examples: Famas. AK47-U.
World at War Example: MP-40. Everything else was pretty balanced, and all preference.

All of these weapons are easy to pick up, and are much more powerful then they need to be.
Look at any pro-play, and the weapons they use. They will all be those weapons listed.
Easy. Power. Noobish.
Not every weapon is a valid choice for everyone. Or most of the CoD players out there.
Look at the MK14. 2 Shots at almost all ranged. One shot to the head at close to mid range. Semi-Automatic, no fire cap. Clearly a broken weapon, but seldom used. Why? Because people would rather use an ACR, with Kick and a Suppressor, so that even if they have horrid accuracy, they still wont miss.
« Last Edit: April 09, 2012, 09:28:24 pm by Teemo »
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Offline Kallen

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Re: Re: Unpopular Opinions?
« Reply #2 on: April 09, 2012, 09:43:44 pm »
There are no "noob" weapons on call of duty games, I will admit some weapons are easier to use than others, but all of the guns are valid choices.

I disagree.
When I say a weapon is a "Noob" weapon, I'm saying it in the sense that it can make any player look "Good".
There are power weapons in each class that are so far superior, that using anything else is putting yourself at a disadvantage.
MW3 Examples: ACR. MP7. RSASS. USAS12. Won't bother mentioning a heavy, considering they're all outclassed.
MW2 Examples: SCAR-H. UMP45.
Black Ops Examples: Famas. AK47-U.
World at War Example: MP-40. Everything else was pretty balanced, and all preference.

All of these weapons are easy to pick up, and are much more powerful then they need to be.
Look at any pro-play, and the weapons they use. They will all be those weapons listed.
Easy. Power. Noobish.
Not every weapon is a valid choice for everyone. Or most of the CoD players out there.
Look at the MK14. 2 Shots at almost all ranged. One shot to the head at close to mid range. Semi-Automatic, no fire cap. Clearly a broken weapon, but seldom used. Why? Because people would rather use an ACR, with Kick and a Suppressor, so that even if they have horrid accuracy, they still wont miss.


I don't know, quite a few of those guns I don't use becouse they simply don't match my personal play style such as the SCAR-H from MW2 for example, I don't think it's a noob gun, becouse not everyone can pick it up and be good with it, like alot of people think its just that the majority of players can. I myself am quite partial to pistols as my general weapons of choice, generally less powerful ones, such as the USP.45.
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Offline Cyberus

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Re: Re: Unpopular Opinions?
« Reply #3 on: April 09, 2012, 09:48:12 pm »
^I would have to say though that a silenced mk14 generally won't take down a helicopter in one mag, but it does (with the perk of course, and that might just be me) and pistols are amazingly overpowered, except for the DE as it can't shoot anything

On topic: Otherwise can't remember if i posted, but i would have to say bc hst should be reinstated rather than using gst and pst
Atempting to post again

Offline Varlen

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Re: Re: Unpopular Opinions?
« Reply #4 on: April 10, 2012, 12:39:47 pm »
This discussion belongs in the gaming board guys.
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Offline Teemo

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Re: mwf noob gunzz
« Reply #5 on: April 10, 2012, 04:11:30 pm »
^I'd agree if it continued to be a conversation.
It was just two opinions otherwise, not needing its own thread.
:T

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« Last Edit: April 10, 2012, 05:15:28 pm by Teemo »
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Offline Kallen

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Re: Re: Unpopular Opinions?
« Reply #6 on: April 10, 2012, 05:10:08 pm »

and pistols are amazingly overpowered, except for the DE as it can't shoot anything


[/quote]

How are pistols in anyway over powered?
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Offline Teemo

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Re: mwf noob gunzz
« Reply #7 on: April 10, 2012, 05:17:05 pm »
And USP.45 is the best pistol in game akimbo'd. Less powerful my arse.
That quick, always lunge stab.
Hnnnnng.

Not to mention its stupidly accurate. It's by far the best pistol. :T
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Though he is known as the Swift Scout, it is clear that Teemo is actually something else - the unrepentant assassin of Bandle City

Offline Kallen

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Re: mwf noob gunzz
« Reply #8 on: April 10, 2012, 05:32:04 pm »
And USP.45 is the best pistol in game akimbo'd. Less powerful my arse.
That quick, always lunge stab.
Hnnnnng.

Not to mention its stupidly accurate. It's by far the best pistol. :T

um try again, it's damage is miniscule, and I hate using it akimbo, the only good thing about it is it's accuracy.
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Offline Teemo

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Re: mwf noob gunzz
« Reply #9 on: April 10, 2012, 05:38:50 pm »
If damage is what makes a gun powerful to you, then I suggest you try the Desert Eagle.
Good luck hitting anyone not 2 feet in front of you.
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Though he is known as the Swift Scout, it is clear that Teemo is actually something else - the unrepentant assassin of Bandle City

Offline Kallen

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Re: mwf noob gunzz
« Reply #10 on: April 10, 2012, 05:44:57 pm »
If damage is what makes a gun powerful to you, then I suggest you try the Desert Eagle.
Good luck hitting anyone not 2 feet in front of you.

Actully if you bothered to read my previous message,  I said I like the USP for it's accuracy. I know thats what makes it powerful, and as for the Desert Eagle, I'm actully pretty acurate with that too for your information, you just need to earn how the gun works to be good with it.
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Offline Teemo

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Re: COD: MW Guns
« Reply #11 on: April 10, 2012, 06:12:14 pm »
I understand how the gun works.
I understand that using that gun is pointless from a competitive standpoint, because there are clearly better weapons.
I've gotten 4 MOABs with my old friend the M4A1. Would I take it into a tournament? Hell no, the ACR is still in the game.

Saying that accuracy is the only good point about the USP is pretty ignorant. You're still forgetting its god like stabbing animation, and the fact that the guns kick so predictable, that rapid fire of the weapon is not an issue. I don't need to see my target while the gun is in the way, because I KNOW I'm hitting them.

Try it with a Degal.
Try it with a .44.
Try it with a MP412.
Their spread is so erratic for pistols that it'd never work.
♠♣Never underestimate the power of the scouts code♦♥
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Though he is known as the Swift Scout, it is clear that Teemo is actually something else - the unrepentant assassin of Bandle City

Offline Kallen

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Re: COD: MW Guns
« Reply #12 on: April 10, 2012, 06:20:55 pm »
The Desert eagle isn't pointless  though, I've gotten  a fithteen kill no death streak with that gun before. my point is and was from the begininng some guns work better for some players and some guns work better for others, hence there are no over powered weapons, just the guns that work best for you.


and I know using the Desert eagle like that wouldn't work, becouse you need to work around the gun. The desert eagle for me anyways, is one of my best long ranged pistols. it's not ment for rapid fire, it's ment for accurate well aimed shots.
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Offline John Lloyd

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Re: COD: MW Guns
« Reply #13 on: April 10, 2012, 06:36:42 pm »
No gun is really OP. you just dont like the way you die to them. like in a building. you have a sniper and the other guy has a shotgun. you should be the one that dies. his gun is far better then yours in that way. but across the map a shotgun is useless and the sniper rules all. every gun is good in its own way. you just have to learn how to use it.
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Offline Kallen

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Re: COD: MW Guns
« Reply #14 on: April 10, 2012, 06:37:33 pm »
No gun is really OP. you just dont like the way you die to them. like in a building. you have a sniper and the other guy has a shotgun. you should be the one that dies. his gun is far better then yours in that way. but across the map a shotgun is useless and the sniper rules all. every gun is good in its own way. you just have to learn how to use it.

this is my point exactly.
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Offline Sleek

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Re: COD: MW Guns
« Reply #15 on: April 10, 2012, 07:03:33 pm »
No gun is really OP. you just dont like the way you die to them. like in a building. you have a sniper and the other guy has a shotgun. you should be the one that dies. his gun is far better then yours in that way. but across the map a shotgun is useless and the sniper rules all. every gun is good in its own way. you just have to learn how to use it.

^this is what I agree on.

I admit I am a SCAR-H user on MW2 and before that I was a UMP user. Why do I use them? because that is what fits my play style and my needs. My MW2 loadout currently is SCAR-H with an AA-12 (lots probably think that is noob too) but the thing is, it's effective.

What I do think is OP are certain attachments, like a USAS in BF3 with frag rounds? I hate being killed by that, thermal sights in COD? I hate those too. 

In my view just because it is easy to use doesn't mean it is noob, it means its a good weapon. Although on the other hand getting cheap kills by certain perks or attachments is what annoys me.
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Offline Teemo

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Re: COD: MW Guns
« Reply #16 on: April 10, 2012, 07:29:01 pm »
Play style is irrelevant when it comes to stats.
M4A1 to ACR.
Both accurate.
Neither have extreme kick back, though the ACR's it still lower.
ACR has 10  higher low end damage, and 5 higher max.
M4A! has a slightly higher fire rate.
Same bullet damage drop at distance.
ACR has a slightly faster reload time.

Looking at this from a competitive standpoint, its pretty clear which is better.
High accuracy. Low Recoil. High Damage. Fast Reload. Good Range. Good Clip Size.
ACR is the best AR in the game. There's one weapon that gives it a run for its money, and that's the MK14, but to get its full potential, you have to sacrifice an attachment.

But no one that casually plays CoD cares about stats. :T
Simply put, yes, the ACR is a good gun.
The problem is, its too good.
« Last Edit: April 10, 2012, 07:33:17 pm by Teemo »
♠♣Never underestimate the power of the scouts code♦♥
http://www.youtube.com/watch?v=oTs0xdeMRDI
Though he is known as the Swift Scout, it is clear that Teemo is actually something else - the unrepentant assassin of Bandle City

Offline Kallen

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Re: COD: MW Guns
« Reply #17 on: April 10, 2012, 08:19:12 pm »
Play style is irrelevant when it comes to stats.
M4A1 to ACR.
Both accurate.
Neither have extreme kick back, though the ACR's it still lower.
ACR has 10  higher low end damage, and 5 higher max.
M4A! has a slightly higher fire rate.
Same bullet damage drop at distance.
ACR has a slightly faster reload time.

Looking at this from a competitive standpoint, its pretty clear which is better.
High accuracy. Low Recoil. High Damage. Fast Reload. Good Range. Good Clip Size.
ACR is the best AR in the game. There's one weapon that gives it a run for its money, and that's the MK14, but to get its full potential, you have to sacrifice an attachment.

But no one that casually plays CoD cares about stats. :T
Simply put, yes, the ACR is a good gun.
The problem is, its too good.

At the end of the day, you have your opinion, I have mine, let's just go our seperate ways on this one. and no, I don't care about weapon stats becouse I'm a casual gamer ;P good day to you sir.
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